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GR32_Transforms
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TObject
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This class specifies an arbitrary projective transformation. It transforms a rectangle from the source image into quadrilateral, defined by 4 points:

Note, that the destination quadrilateral has to be convex, otherwise the result is not specified.
| Fields | Properties | Methods |
|---|---|---|
| In TProjectiveTransformation: | ||
| X0 | GetTransformedBounds | |
| X1 | ||
| X3 | ||
| Y0 | ||
| Y1 | ||
| Y2 | ||
| Y3 | ||
| In TTransformation: | ||
| SrcRect | HasTransformedBounds | |
| ReverseTransform | ||
| Transform | ||
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010