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GR32_Transforms
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TObject
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The bloat transformation class provides an adjustable type of lens distortion. Setting bloat power to a positive value gives a fisheye-like distortion, but with less spheric effect (as seen in the left image below). Setting the bloat power to a negative value will affect the transformation in the opposite way (as seen in the right image below).

| Fields | Properties | Methods |
|---|---|---|
| In TBloatTransformation: | ||
| BloatPower | ||
| In TTransformation: | ||
| SrcRect | GetTransformedBounds | |
| HasTransformedBounds | ||
| ReverseTransform | ||
| Transform | ||
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010