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GR32_Resamplers
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TPersistent
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This class implements a linear reconstruction filter. Linear interpolation is a first-degree method that passes a straight line through every two consecutive points of the input signal.
The filter is described by the following interpolation kernel:
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In literature h(x) is often referred to as a triangle filter, tent filter, roof function, Chateau function or a Bartlett window.
| Fields | Properties | Methods |
|---|---|---|
| In TLinearKernel: | ||
| Filter | ||
| GetWidth | ||
| In TCustomKernel: | ||
| Observer | Changed | |
| Create | ||
| RangeCheck | ||
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010